Tag Archives: Design

Windows taught the difference between UX and UI

So it seems one of the bravest – and possibly most reckless – user experience (UX) changes in recent years has failed; Microsoft has announced that it will reinstate the Start Button to its desktop layout.
The announcement is an acknowledgement that it has failed in its attempt to migrate desktop users from their familiar Windows to the tiled layout first seen in Metro for mobile devices and later developed for all devices and called Windows 8.
 

In defence of skeuomorphic design

(Author’s note: I am not a designer, and don’t pretend to be. However I am a believer in customer focus, so the opinions expressed here reflect this fact.)

Scott Forstall has been pushed out of Apple, and the wagons have circled behind him.

That’s pretty rough for the man responsible for iOS – the operating system beloved of (nearly all) Apple acolytes. However with the passing of Steve Jobs, Forstall always was on borrowed time. His management style and ambition to build a power base were probably the main reasons behind his departure, but there’s one group of people who will celebrate his departure with unrestrained joy – design purists. Scott Forstall was (gasp) a devotee of skeuomorphic design; on screen use wooden and leather textures, elaborately turning pages, files that get “shredded”, all Forstall. He wasn’t the only one to carry a torch for these real world touches though, Jobs was as well. Hence as long as Jobs was in power, Forstall’s approach held sway. However with Jony Ive assuming responsibility for the design of iOS we can expect a different approach. The question is whether this is such a good idea, my belief from a customer perspective is that it isn’t.

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